- Defining a "Gamer"
- Cheat Codes: Friend or Foe?
- Technology Shapes Generations
- Consider Generational Learning Styles and Tools
- Books to Consider for Learning More about the Boomer/Gamer Knowledge Gap
Here are links to web sites and whitepapers mentioned in the keynote:
Whitepaper on Gadgets, Games and Gizmos: Tools for Bridging the Boomer/Gamer Knowledge Gap.
Teaching Facts with Fun, Online Games
Graphical Music Database: Liveplasma.
3D Virtual World: Second Life
Corporate 3D World: ProtoSphere
Finally, you can check out the web site, Gadgets, Games and Gizmos.
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Recommended Games and Gadgets
Recommended Books
Content Guide
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