The resulting article is titled Online Communities Go Corporate:What Can Virtual Worlds Do For Your SME?
The article, appearing in the online publication Processor, describes how different organizations are replicating, "with some accuracy, the experience of working physically alongside others, including working with and sharing digital 3D models of physical or theoretical objects."
The article also references an article by Susan Kish titled Virtual Worlds:Second Life and the Enterprise where she defines some terms and provides a great graphic showing the inter-relationships between MMORPGs, Metaverses and MMOLEs. (Yeah! to Susan for using the term MMOLE!)
Take a few moments to check out both articles.
For even more information, here is an article I wrote for ASTD Learning Circuits titled Defining and Understanding Virtual Worlds.
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