Just completed the Learning in 3D Class in which students were able to experience Second Life, ProtonMedia's ProtoSphere and several Web 2.0 tools. Graduate students in instructional technology were required to post on this blog, contribute to a wiki and post a machinimia project on YouTube and TeacherTube.
One of the most amazing things to me is the reach of the student's work through the Web 2.0 tools. The reason I wanted students to put content into Web 2.0 tools was really just to give them experience working with those tools, I believe a professional going into the field of instructional technology should have experience using the latest tools and have some level of understanding about the leading edge of instructional technology.
At the time of the initial assignment I really gave little thought to who else would be viewing the material and the potential value it would have to others, I just wanted them to be familiar with the tools.
I was not thinking about (duh) the potential reach of the student's work. The excellent videos they have created have been viewed hundreds of times, the work they have done has been tracked by the blogosphere and individuals outside of the class have given feedback and input to the students and the class(in fact the idea to place content on TeacherTube was from a blog comment by Kurt Paccio. Thanks Kurt, great suggestion)
People like Alan Levine from CogDogBlog commented on the student work.
Let me add another note of congrats for an excellently produced intro to SL video. It even speaks more to the power of a user generated world that this was a student created production.
We've added it to our NMC Video Jukebox at http://nmc.vodpod.com
And people like Cole Camplese...who blogs at Learning and Innovation...an alumni of the program who commented on the student's work. And Bart Pursel another alumni who blogs at Virtual Learning Worlds presented to the class in Second Life highlighting the work he has done in-world. And Hilary Mason, Assistant Professor, New Media/Computer Science Johnson & Wales University in RI contributed to the class by giving us a tour of virtual Morocco. She blogs at 3greeneggs.
The educational implications are staggering.
The 4 walls of a classroom and the virtual 4 walls of educational learning management systems (where only those with a password can get in and view the intellectual contributions of the students) have been shattered. We need to rebel against the confinement of a contained course. Shatter the LMS walls with Web 2.0.
The student's work will live well past the class, it will be shared by hundreds if not thousands a people...well beyond the 34 who are officially registered and it will be judged not only by the instructor but by people who need and want the information. Videos will be rated, postings viewed, value obtained...or not depending on the work (although it was universally high quality...but I am not the ultimate judge...you are).
The difference of using Web 2.0 for class administration and coordination is so dramatically different than an academic LMS in the reach of the content. This class was shared and influenced by a community. The students did not work in isolation, they worked under the watchful eye of a community. I am convinced that it altered (for the better) the quality of the work and the focus of the learners.
This "open course" concept using Web 2.0 tools not only has an impact on academic classes but has a huge potential for the sharing of user created content in a corporation. If academic and corporate institutions are not looking at Web 2.0 tools to expand the educational reach of their employees/students and to share knowledge...then they are, sadly, missing out on a huge opportunity.
Here are the blog postings from the class and the wiki address, also you can go to YouTube or TeacherTube and use "Kapp Second Life" to search for student created videos.
- MSIT Second Life Wiki
- Week 1: Total Chaos: First Second Life ID Class...Total Fun
- Week 2: Learning in 3D Second Class...Tech problems
- Week 3: Third Class in Second Life
- Week 4: Learning in 3D Class
- Week 5:Learning in 3D Class: Instructor Technical Problem
- Week 6:Learning in 3D: More Tech problems and Virtual Morocco
Class Related Posts:
Second Life Assignment Has Life of Its Own
Try Before You Buy
So thanks to the blogosphere and to everyone who commented, lurked and viewed the videos...your contributions were a large part of this class and learning community and have made the class a success beyond the walls of Bloomsburg!
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