Tonight was the first "Learning in 3D Class" it was totally fun and totally chaotic. It reminded me a lot of the first e-learning classes that I taught, no one was really sure what to do, the software would crash from time-to-time and students and instructors where figuring out what needed to be done.
So here are a few lessons learned:
- Avatar must be off of orientation island before they can teleport (we had some stuck students) A good prerequisite would be for the learner to be off of orientation island before attending class.
- Be aware of graphic card issues. You need to have the right graphic card to participate or it will crash on you. Had three students with this issue (out of 30)
- Show learners how to create landmarks early so they can find their way back to you. We wanted everyone to come back to the classroom on our island but they couldn't find it.
- The scavenger hunt was a lot of fun. I hid blue cones with definitions of key terms the learners had to find. They had a great time looking for the cones and finding the definitions.
- Things take longer than you think. Allow extra time for helping to return lost avatars and working with permissions. We had some people "locked out of areas" because of permission issues. So they had to be "opened" during the class.
- Expect weird and strange noises periodically through class as some more experienced students would virtually "yawn" or laugh or worse.
- Develop protocol for asking and responding to questions, everyone talking at once is too much
The lack of audio was really an issue so...we mashed together a solution. We had everyone log into Adobe Breeze and use that audio while we were in Second Life. We also had Heather demo some Second Life stuff through application sharing within Breeze. It worked surprisingly well.
So, I would say the first class was everything you expect from the first time using any new technology and I am sure the other classes will be more tame...maybe.
Recommended Games and Gadgets