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Tuesday, January 19, 2010

Bloomfield College Keynote Resources

Here are the resources to accompany my address: Understanding Digital Diversity for Bloomfield College (which ranks first among small colleges in New Jersey according to Forbes list of best colleges.)

Here are the slides:




Here are some resources:

iPhone
Incorrectly Predicting the Future of the iPhone

Games

Medical Related Edheads

Games for Health

Energyville Game

Fraud Scene Investigator Game

West Point Bridge Builder Game

Questions and Answers about Video Games in the Classroom.

Discussion of some of the key value of games for learning.

An entry called It's All Fun and Games...And Then Students Learn

Play Games, Become an Engineer

Physics Mini-Games Based on Space

Education Bubble
The Education Bubble Continues to Grow

Virtual Worlds
Three not So Obvious, Obvious Things about Virtual Worlds

Seven Uncomfortable and Scary Reasons for the Growth of Virtual Worlds

Resources for Researching Virtual Worlds

Alternatives to Second Life

Designing a Virtual World Learning Event?Thing Participant Centered

Learning Spanish in 3D


2D vs 3D Learning


Web 2.0
Random Web 2.0 Statistics

Learning, Web 2.0, Gaming and Statistical Round Up

Some Posts about Web 2.0 and Informal Learning

Creating a Vibrant Learning Community

Tear Down the Walls: Web 2.0 Extends Class

If you want to start a wiki, try Wikispaces or try WetPaint.

Jump In
Ask students to create online content you can use in future classes.

Make a comment on this or another blog.

Start a blog to extend learning beyond the four walls of your classroom.

Become a fan of Learning in 3D on Facebook.

Open a Twitter account and follow @kkapp on Twitter.

Questions:

What was the one thing you learned during this keynote?

What information from this keynote will you incorporate into your classes?

How has this keynote added to your educational toolkit in terms of helping your students.

Book Resources:




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