We discussed games and how they can be used in the classroom. And we discussed a number of great web sites from all over so here are a few of the sites we discussed.
Here are some sites where teachers can create their own online games and/or 3D environments.
- The Hot Potatoes suite includes six applications, enabling you to create interactive multiple-choice, short-answer, jumbled-sentence, crossword, matching/ordering and gap-fill exercises for the World Wide Web. Hot Potatoes is not freeware, but it is free of charge for those working for publicly-funded non-profit-making educational institutions, who make their pages available on the web. Other users must pay for a license. Check out the Hot Potatoes licensing terms and pricing on the
- Alice is a 3D programming environment that makes it easy to create an animation for telling a story, playing an interactive game, or a video to share on the web. Alice is a teaching tool for introductory computing. It uses 3D graphics and a drag-and-drop interface to facilitate a more engaging, less frustrating first programming experience.
- Twilight Software Adventure Game Engine. This is for the more tech savvy teacher, The Twilight AGE game engine allows for the creation and delivery of commercial-grade first-person adventure games and other multimedia. The engine, which runs under Microsoft Windows 95, 98 and 2000, utilises Microsoft's DirectX and DirectXMedia technologies for maximum performance.
- For an interesting discussion and examples of video game design and development in the classroom, go to Clickteam. The site has TeacherTube videos and a place to download the software.
- For all kinds of links to game development sites, go to the Ambronsine web site provides all kinds of game related resources for various types of games and types of game engines.
And to listen to the talk, go to Women of the Web 2.0 Show # 70.
Check out the delicious links for the show.
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Catalog of Recommended Books, Games and Gadgets
Recommended Games and Gadgets
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Content Guide
2 comments:
I caught you on WOW and I'm really impressed. Are you aware of any collaborative outlets for teachers incorporating gaming in the classroom?
I just got a Nintendo Wii in my sixth grade classroom, and I'm working on how I can best utilize it for instruction.
I'm glad to see you recommended Hot Potatoes. I've used it in an online library research methods course. It's rather easy to use, and while the exercises that can be created are a bit clunky to look at, they seem to be intuitive for students to use. I'd recommend it even for instructors who aren't terribly tech savvy.
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