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Showing posts with label ID Degree. Show all posts
Showing posts with label ID Degree. Show all posts

Tuesday, April 27, 2010

Bloomsburg University Instructional Technology Students Win Awards

Last night I had the pleasure of attending the Bloomsburg University College of Science and Technology Spring Honors Symposium and students from a number of departments were honored. The departments honoring students included:
  • Audiology and Speech Pathology
  • Biological and Allied Health Sciences
  • Chemistry and Biochemistry
  • Exercise Science and Athletics
  • Geography and Geosciences
  • Instructional Technology
  • Mathematics, Computer Science and Statistics
  • Nursing
  • Physics and Engineering Technology
While I think all of our Instructional Technology students are amazing, our department noted three students for special recognition.
  • Sara Dierk (an online student)
  • Jessica Laasonen
  • Anthony Ruth
Jessica and Tony receive their awards.

It is so gratifying to see students doing so well and to see their passion for learning and for the field. Both Jessica and Anthony (as well as most of our students this semester) already have jobs working at Kaplan-EduNeering and BMS.


Left to right, BU President David L. Soltz, Jessica Lassonen, 
Anthony Ruth and Department Chair Timothy Phillips pose for
award photographs at the honors symposium. 


But students don't get out of the program without a lot of hard work. Below are students in my class doing breathing exercises as they learn about preparing for presentations. It goes to show that all the hardwork pays off. Even if it seems silly at the time.
Students practice breathing exercises to learn how
 to "throw" their voices to the back of the room.

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Thursday, February 25, 2010

Why an Instructional Design Degree from Bloomsburg University ROCKS our Community!

A while back I wrote an entry called Why an Instructional Design Degree from Bloomsburg University ROCKS! where I discussed all the neat things our students do in the program for the Department of Instructional Technology while earning a Master of Science in Instructional Technology in our program.

As a faculty member and the assistant director of the Institute for Interactive Technologies I am proud of the accomplishments our students have achieved and of the partnerships developed with local organizations, companies and social service groups that I have helped to build over the past 12+ years.

In this entry, I want to talk about what the Department of Instructional Technology and our Institute for Interactive Technologies contributes to the college, our community and the state of Pennsylvania. These accomplishments show that the field of instructional design reaches beyond individuals into the community and touches lives in by helping others learn and understand. It is a great calling.

So, here are some of the things we do to help our students learn the skills needed to be successful in the growing field of instructional design and to help our local community and the state.
  • We have many partnerships with businesses related to science, technology and health. This includes working relationships with major, big-name pharmaceutical firms, smaller pharmaceutical firms, health insurance firms and several hospitals and healthcare facilities. These relationships ensure that our instructional design students are prepared to enter the workforce in the health education field because of their “in-the-field” experience through these partnerships and experience working side-by-side with people in these companies as graduate assistants and interns.

  • Sustained relationships with companies in the field of technology-based learning through our 30 member Corporate Advisory Council (CAC) which meets on campus twice a year to evaluate student performance. The CAC also provides internship opportunities, graduate assistant funding and project work that directly involves students, thus meeting the expressed need of students to integrate their academic learning with real-world experiences. The CAC also provides direct input and feedback for new curriculum directions and innovations.

  • In terms of helping the community, we have applied the knowledge and experience developed at the University to enhance the social well-being of the Pennsylvania citizens through work done with the Pennsylvania Department of Public Welfare (10 year relationship), the PA Coalition Against Domestic Violence, and the PA Coalition Against Rape.

  • We also support the local community through the development of no cost training materials for organizations such as our local hospitals and community colleges, local school districts, Boy and Girl Scout organizations and the local police department.

  • On campus we have helped with the education of fellow faculty members on distance learning techniques and methodologies.

  • In terms of supporting local entrepreneurial and small business development, the department and institute has supported Bloomsburg University alumni in the start up and creation of Pennsylvania located companies (viaAcademies, PinPoint Strategies).  As well as provided support for such local (in Bloomsburg) companies as ASP Platform Services,  Touche EDI, Keystone National High School and SusQ-cyber Charter School. Our department and institute is the hub of the learning technologies cluster within the Greater Susquehanna Keystone Innovation Zone (GSKIZ)

  • Support and involvement in the Bloomsburg Regional Technology Center and the - Greater Susquehanna Keystone Innovation Zone (GSKIZ) by providing resources for web site development, participation in meetings and events and participation in reviewing materials in the annual business plan competition. As well as active participation in grants to fund Technology Transfer efforts and providing interns and expertise as needed.

  • Contributions to Pennsylvania’s Community and Economic Development initiatives through projects with local companies (or local branches of national companies) such as Kellogg’s, Kawneer, PPL and DelMonte in support of Bloomsburg University's office of Corporate and Continuing Education through DCED grants and associated funding. The efforts have helped to up-skill workers and retained local jobs.
When you consider enrolling in an instructional design program, consider its impact not only on you as a student but on the community in which it resides. Active programs develop strong, intelligent, flexible instructional designers who can "hit the ground running" when they graduate and continue to contribute to their company, organization, community and state.

To learn more about the program go HERE!
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Monday, December 07, 2009

Why an Instructional Design Degree from Bloomsburg University ROCKS!

The discussion that Cammy Bean and I have gotten into concerning "Accidental Instructional Designers" and When "Accidental Instructional Designers become Intentional" has brought about a number of interesting discussions about the skills of ID people and what ID programs should look like and I realized that:
  1. People who haven't been in Bloomsburg's ID program don't realize what we teach in our ID program
  2. There seem to be ID programs out there that fall short and that is giving people an unrealistic image of what a quality ID program really is.

So, let me describe why getting a graduate degree from Bloomsburg University's Department of Instructional Technology ROCKS and why our ID graduates can easily hold their own against non-degreed folks (and then some).

*Full disclosure--I am a professor in the department and might be biased in my opinions but I am going to try to stay neutral*

First, Cammy said, "maybe ID programs need to come out of business schools instead of education schools." The Bloomsburg program is not out of the business school but it is not in the School of Education either. Our program is housed in the College of Science and Technology and originally was housed in the College and Math and Computer Science. So we have a different focus than programs housed in the school of education. We are more corporate focused. In fact, within two years our program will be physically housed in the same building as our business school.

Second, we teach our students strong ID theory in our Basic ID class as most programs do. But, in our Advanced ID class students apply that theory to a problem in the field. In Advanced ID class, students are formed into a team, introduced to an actual client (local hospital, school, manufacturing organization, police department) and create a finished instructional module for that organization, complete with pre- and post- testing of a sampling of the learners. Our students work with an actual client from the community and learn first hand about deadlines, clients refusing to sign off, clients signing off without authority and actually sit in meetings with a real client. Every student must go through this process and deliver a WORKING product (not just design it). Advance ID gives students the real-life experience of doing a needs analysis, creating objectives, applying the right instructional strategies, implementing and evaluating e-learning all under the watchful eye of both a faculty member and a client with a vested interested in the outcome. (this happens for online and on campus students).

Third, our students work with software currently used in the field to create online learning. The latest version of Adobe PhotoShop and Flash, Lectora, Adobe Captivate, Plateau (LMS), Adobe Connect, and Saba's Centra to name a few. Students use the tools used in the field (sometimes they are even ahead, for example when we use Second Life and ProtoSphere.)

Fourth, our students stay on the cutting edge. They blog, contribute to wikis, and design instruction for a 3D virtual environment as well as create web sites for mobile learning devices. They continue to learn about the latest tools and we discuss how they are used in organizations to facilitate learning. We also have a game course where they create interactive games for learning to solve the needs of a client (again the students  interact with external clients and produce a solution to their problem). Students are on Facebook and Twitter with faculty and have discussions about how to use social media for learning within organizations.

Fifth, our students learn how to write a proposal and handle themselves in a high pressure sales situation. In a class I teach, students are formed into teams, given a Request for Proposal, and required them to write a 40 page proposal and create a working prototype to solve a learning problem within an organization. Students present their solution and prototype for 20 minutes to 30-40 learning and development professionals (3/4 alumni) who then question them for 15 minutes about their solution and then evaluate the students' work and give them a grade. This teaches students presentations skills, handling difficult questions from clients and being forced to "think on your feet." Students have to defend their solution against professionals who pick it apart.

Sixth, we have a "commercial" arm of our academic department, The Institute for Interactive Techologies, that does ID work for companies like Kellogg's, Black and Decker, L'OREAL, Toys R Us and other organizations (real life experience) that include students working on projects. We don't take on a project in our Institute without students working on the projects. If a student has a graduate assistantship, they will work with an external client, drive to client sites (fly in some cases), sit in good and bad meetings, stay up late to make a deadline and work hand-in-hand with the client to deliver the instruction. All under the guidance of a faculty and/or a full-time senior instructional designer who serves as a mentor (and has a degree from our program.) This is experience provided under the guidance of faculty while students are in graduate school a mixing of theory and practical hands-on experience. (we also work with non-profits like the PA Department of Public Welfare and the PA Coalition Against Domestic Violence.)

Seventh, twice a year we bring in professionals who are working in the field of instructional design, e-learning and performance support to provide feedback on our curriculum, RFP exercise and our initiatives within the department. These professionals keep our curriculum up-to-date by offering topic areas and subjects that we should be teaching and hold us accountable by returning twice every year. Based on their feedback we continually upgrade and improve our course offerings.

Eight, our mix of students is one third from outside the United States, one third right out of undergraduate and one third who are experienced in the workforce and come back for more education. Since many of our class projects are team-based, the students are forced to intermix. The experienced students share knowledge and experience with students who have not yet been in the field and the newly graduated students share energy, enthusiasm and "what if we try this" attitude and the international students bring in a world perspective. The mix creates grounded and not arrogant designers.

Ninth, our faculty are active in the field. From writing books to presenting at international conferences the faculty stay involved in the field and work hard to stay current with the latest theories and software. While ID is timeless, it needs to be constantly adapted and modified to ensure it is meeting the needs of clients. Students are working with faculty who are impacting the field and driving innovation.

Tenth, we bring experts and professionals from the field to speak to our classes. It is not enough for our students to hear about the design process only from our faculty. With virtual classrooms and other tools we've had people like Clark Aldrich, Donald and Jame Kirkpatrick Steven Just, Cal Wick and others share their knowledge and expertise as well as alumni who are in leadership, development or creative positions who discuss managing projects, overcoming difficult clients, designing games for learning and other current topics of interest.

Eleventh, we have an extremely high placement rate because twice a year, we bring companies on campus to recruit our graduates. In Fall 2009 (this semester) we had over 10 companies on campus recruiting our students including RWD Technologies, Kodak, Tyco Electronics and Geisinger Health System. In fact, we had more opening available than we had students to fill the slots (this is a common occurrence.) Our program requires either an internship or a thesis for graduation (99% of students choose an internship...more real experience in the field).

Twelfth, in our corporate track, we focus on the business aspect of the field. It shows. Many of our alumni have become entrepreneurs. This semester we had alumni who founded two companies present to our current students. We had Chris from Zerion Software as company that builds iPhone Applications and Mark from viaAcademies which provides online Instrumental Music courses for school-aged students.

Our program is a year long if a person enrolls in the land-based option and attends on campus (a little longer for online). We have problems and issues like any program in terms of not being able to fit all the topics we want to teach into our curriculum, we could spend more time on certain topics, get more in depth on a few but, as a whole, our program ROCKS because we prepare our graduates to hit the ground running and to positively contribute by giving them the tools and skills to make an impact and not to be dinosaurs about ID.

Now, don't take my word for it. I challenge alumni, employers of our graduates and others to comment on the program. I want the good, the bad and the ugly so everyone can get a good understanding of what ROCKS about getting an ID degree from Bloomsburg University.

And, I am sure other programs are out there ROCK as well. I want other faculty from other programs to tell us why their programs ROCK (leave a link here and we can get a list of ROCK'N ID programs) that properly prepare ID people to ROCK the field.
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