Instructionally Grounded. Ensure the learning intervention is addressing a vetted business need, and that the learning objectives support that need.
Reflectively Synthesized. Self-reflection and group-based synthesis of the experience should be core to the design.
Participant Centered. The participant (not the instructor) should be the center of the learning experience.
Contextually Situated. These environments require the creation of a specific context within which learning occurs.
Discovery Driven. Create an environment that selectively reveals content, information, incentives and learning elements over time.
Action Oriented. Virtual immersive environments are about doing, not about observing.
Consequentially Experienced. Learner experiences need to have realistic and substantial cause and effect as feedback throughout the experience.
Collaboratively Motivated. Learners must work together to achieve the benefits of the collaborative space of a virtual immersive environment.
These lessons taken from:
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Catalog of Recommended Books, Games and Gadgets
Recommended Games and Gadgets
Recommended Books
Content Guide
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