Recently, we had our first summer class of the course "Learning in 3D," the class focuses on how to create 3D learning spaces and how to use those spaces effectively to promote learning and to leverage the wonderful attributes of 3D.
First we talked about different levels of Gamers (Game 1.0-4.0). To find out what level gamer you are, consider playing Gamer Rater. (created by an awesomely talented group of students (Nicole Clark, Heather Gee, Aaron Kennelly and David Robbins..special thanks to Heather Gee for key updates.)
We then discussed the definition of a Metaverse and went on to discuss a little about the evolution of avatars.
We then discussed different kids focused simulations, simulated games and virtual worlds like:
We then discussed some Second Life statistics to see how big that world has become.
We then discussed the metaverse hype cycle and how the death of virtual worlds have been greatly exaggerated.
We then jumped into the virtual world of Second Life to have a look around and in an upcoming week, we'll be jumping into Protosphere to gain a corporate perspective on these worlds.
Catalog of Recommended Books, Games and Gadgets
Recommended Games and Gadgets