Because computers can quickly and accurately grade [Multiple Choice Questions] MCQs, those types of questions have become the foundation of almost all modern testing. This makes MCQs the obvious first choice, and often the easiest choice, for assessment in serious games.
MCQs are not always the best choice, though. While MCQs can accurately gauge memorization and retention of a set of facts, they are hardly the best way to gauge whether the student is following a process correctly. This is a notable shortcoming because some disciplines, such as advanced math, are more about the processes used to reach the answer and less about the answer itself. Multiple choice math tests can only provide a list of possible answers and have no easy mechanism for determining whether the student figured the answer out properly or merely guessed well.
Instead of multple choice, here are a few alternatives:
- Completion Assessment -Did the player complete the level in the game? How long did it take? How many attempts? Was it the preferred path?
- In-Process Assessment - How did the player choose his or her actions? Did he or she change their mind? If so, at what point? What was the motivation behind the choice? Was it congruent with other decisions or did it appear to be a guess?
- Point Assessment -Did the player score enough points to be considered successful? Did they score them in the right area?
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